Witches of the Revolution

Availability: Back-Order Item #: 228284
AUD $74.99
  • Shipment Incoming Out of stock
  • SKU: AG1390 Manufacturer SKU
  • RRP: AUD $74.99 Recommended Retail Price
  • Barcode: 9781589781795  Product barcode
  • 6 items per case Case quantity

The colonies of the Americas were a haven for the persecuted. But now there’s a war for independence, and those who would have freedom must fight for it.

Witches of the Revolution is a cooperative game. You and your fellow players lead covens of witches determined to see a fledgling nation achieve freedom from tyranny. You must recruit powerful allies, unleash potent relics, overcome menacing events, and ultimately fulfill four keystone objectives before time runs out. Will you specialize, or prepare for anything? Will assisting allies spread your resources too thin, or unlock success?

The players win by completing their four Objectives. Their victory score from one to seven depends on the location of the Liberty Track marker when the final Objective is achieved.
The players lose if:
The Liberty Track reaches maximum Tyranny, or
An Event card reaches the relevant loss space on the Event Line (based on the number of players), or
The last card in the Event deck is added to the Event Line and the players fail to win by the end of that turn.

Key Selling Points
A distinctive theme that unites familiar elements in a new way.
A truly cooperative game where the players win or lose together. No traitor mechanics, secret information, or awkward cross-purposes.
Includes a sound, solid, fun solo mode that doesn't require workarounds.

What It's About
The Revolution has come! In Colonial America, players lead groups of witches who must fight for freedom from tyranny.
Each coven builds from a modest start, recruiting allies and relics. Challenges arise at a quickening pace. If unaddressed, they overwhelm the revolutionaries and the war is lost. But every success marks progress against the objectives that can secure victory against the British.
The colonies of the Americas were a haven for the persecuted. But now, those who would have freedom must fight for it!

Gameplay Basics
Each player's deck is a coven. More powerful witches, recruited as the game progresses, expand each coven's power.
Players must overcome events like the destruction of smithies, desecration of sacred ground, and vilification of witch-hunters.
As events are overcome, progress is made against larger objectives like imbuing the Liberty Bell with power, deposing the British governor, and even resurrecting Benjamin Franklin.
A subtly different deck-builder where decks are tuned and shaped rather than simply built.

The colonies of the Americas were a haven for the persecuted. But now there’s a war for independence, and those who would have freedom must fight for it.

Witches of the Revolution is a cooperative game. You and your fellow players lead covens of witches determined to see a fledgling nation achieve freedom from tyranny. You must recruit powerful allies, unleash potent relics, overcome menacing events, and ultimately fulfill four keystone objectives before time runs out. Will you specialize, or prepare for anything? Will assisting allies spread your resources too thin, or unlock success?

The players win by completing their four Objectives. Their victory score from one to seven depends on the location of the Liberty Track marker when the final Objective is achieved.
The players lose if:
The Liberty Track reaches maximum Tyranny, or
An Event card reaches the relevant loss space on the Event Line (based on the number of players), or
The last card in the Event deck is added to the Event Line and the players fail to win by the end of that turn.

Key Selling Points
A distinctive theme that unites familiar elements in a new way.
A truly cooperative game where the players win or lose together. No traitor mechanics, secret information, or awkward cross-purposes.
Includes a sound, solid, fun solo mode that doesn't require workarounds.

What It's About
The Revolution has come! In Colonial America, players lead groups of witches who must fight for freedom from tyranny.
Each coven builds from a modest start, recruiting allies and relics. Challenges arise at a quickening pace. If unaddressed, they overwhelm the revolutionaries and the war is lost. But every success marks progress against the objectives that can secure victory against the British.
The colonies of the Americas were a haven for the persecuted. But now, those who would have freedom must fight for it!

Gameplay Basics
Each player's deck is a coven. More powerful witches, recruited as the game progresses, expand each coven's power.
Players must overcome events like the destruction of smithies, desecration of sacred ground, and vilification of witch-hunters.
As events are overcome, progress is made against larger objectives like imbuing the Liberty Bell with power, deposing the British governor, and even resurrecting Benjamin Franklin.
A subtly different deck-builder where decks are tuned and shaped rather than simply built.

More Information
Board Game GenreMultiplayer, Cooperative, Card Game
Weight (kg)1.077280
Quantity Increment1
LPG BestsellerNo
Item GroupBoard Games
Length (cm)22.225
Width (cm)31.115
Height (cm)31.115
PublisherAtlas Games
Discontinued ProductNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Core ProductsNo
Play Info