Superfight Fortress Deck

Availability: Pre-Order Item #: 237337
AUD $29.99
  • Available to Preorder Out of stock
  • SKU: 3368SB Manufacturer SKU
  • RRP: AUD $29.99 Recommended Retail Price
  • Barcode: 653341667809  Product barcode
  • Estimated Release Date: Unknown The estimated date of the product's release

SUPERFIGHT: FORTRESS DECK - Expansion deck brings in a whole new way to play the game. You still have a non-playing judge, most of the players still build fighters as they would in the standard game, but one player doesn’t. That player draws three Wall cards and four Defense cards from the Fortress Mode decks. They will then play a Wall and two of the Defense cards to create their impenetrable fortress of doooooooooom! To that, they add a random Character Card from the core deck, who will command their newly built fortress. Everyone else builds their fighters as normal, but instead of fighting each other, they team up to invade the fortress. The defending player will argue how they survive the onslaught, while the attackers argue how they would succeed. The Judge pick the winner, with the attackers getting one point each if they win and the defender getting one point, per attacker, if they win. The defender and judge rolls move to the left and a new round of play starts.GREAT FOR PARTIES & GAME NIGHT: Grab a group of 3 or more players for the most fun you’ll have arguing! Things can get hilarious when you have to defend your absurd fighters. Awesome to play with friends and family (depending on the deck you choose), games night, at a party, office party, sleepovers, birthdays, dinner parties or even in the park. Choose to have Mom as the judge! Or have 10 judges at the next drinking game! Watch how the game changes with different players.EXPANSION: This deck requires the Superfight core deck to play.

Features:
A DIFFERENT TWIST: This expansion changes how the classic game is played. 1 player is chosen as judge, 1 is building a fortress with a commander. Everyone else will be invaders using the crazy characters from the core deck.
BUILD & DEFEND YOUR IMPENETRABLE FORTRESS: In this expansion, you get 100 wall & defense cards to randomly build a RIDICULOUS, impassable fortresses w/ a RIDICULOUS commander that all the other characters will try to invade.
A SUCCESSFUL INVASION OR MASTERFUL DEFENSE? The defending player will argue how they survive the onslaught, while the attackers argue how they would succeed. Hold the line.
THE JUDGE picks the winner. Attackers get one point each if they win and the defender gets one point per attacker, if they win. The defender and judge rolls move to the left and a new round of play starts.
WHAT’S INSIDE: 100 cards containing the elements of an impenetrable fortress (wall/defense) Like ‘Regenerating Jell-O Wall” & “Guarded by Goblins Armed with Pots of Boiling Battery Acid”? It requires the core deck to play.

This is not a stand-alone game. A copy of Superfight: Core Deck is required to play.

Ages: 5+
Players: 3-10
Game Length: 30 minutes

SUPERFIGHT: FORTRESS DECK - Expansion deck brings in a whole new way to play the game. You still have a non-playing judge, most of the players still build fighters as they would in the standard game, but one player doesn’t. That player draws three Wall cards and four Defense cards from the Fortress Mode decks. They will then play a Wall and two of the Defense cards to create their impenetrable fortress of doooooooooom! To that, they add a random Character Card from the core deck, who will command their newly built fortress. Everyone else builds their fighters as normal, but instead of fighting each other, they team up to invade the fortress. The defending player will argue how they survive the onslaught, while the attackers argue how they would succeed. The Judge pick the winner, with the attackers getting one point each if they win and the defender getting one point, per attacker, if they win. The defender and judge rolls move to the left and a new round of play starts.GREAT FOR PARTIES & GAME NIGHT: Grab a group of 3 or more players for the most fun you’ll have arguing! Things can get hilarious when you have to defend your absurd fighters. Awesome to play with friends and family (depending on the deck you choose), games night, at a party, office party, sleepovers, birthdays, dinner parties or even in the park. Choose to have Mom as the judge! Or have 10 judges at the next drinking game! Watch how the game changes with different players.EXPANSION: This deck requires the Superfight core deck to play.

Features:
A DIFFERENT TWIST: This expansion changes how the classic game is played. 1 player is chosen as judge, 1 is building a fortress with a commander. Everyone else will be invaders using the crazy characters from the core deck.
BUILD & DEFEND YOUR IMPENETRABLE FORTRESS: In this expansion, you get 100 wall & defense cards to randomly build a RIDICULOUS, impassable fortresses w/ a RIDICULOUS commander that all the other characters will try to invade.
A SUCCESSFUL INVASION OR MASTERFUL DEFENSE? The defending player will argue how they survive the onslaught, while the attackers argue how they would succeed. Hold the line.
THE JUDGE picks the winner. Attackers get one point each if they win and the defender gets one point per attacker, if they win. The defender and judge rolls move to the left and a new round of play starts.
WHAT’S INSIDE: 100 cards containing the elements of an impenetrable fortress (wall/defense) Like ‘Regenerating Jell-O Wall” & “Guarded by Goblins Armed with Pots of Boiling Battery Acid”? It requires the core deck to play.

This is not a stand-alone game. A copy of Superfight: Core Deck is required to play.

Ages: 5+
Players: 3-10
Game Length: 30 minutes

More Information
Board Game GenreMultiplayer, Card Game, Children's Game
Weight (kg)0.127573
Quantity Increment1
LPG BestsellerNo
Item GroupBoard Games
Length (cm)9.398
Width (cm)3.302
Height (cm)6.096
PublisherSkybound Games
Discontinued ProductNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Play Info